![]() ![]() This retains some utility with a cheap heal and versatile lore attributes, but gives him a good variety of offensive spells - a magic missile, a breath, a bombardment, a damage buff, and a vortex. Tier 2 Spells: Comet of Casandora, Pit of Shades, Birona's Time Warp.Tier 1 Spells: Soul Quench, Wind Blast, Apotheosis.So! I replaced most of his vanilla spells and lore attributes with a mixture of spells and lore attributes from Heavens, High, Light, Life, Beasts, and Shadow. bloat-ey in TWW2, and I didn't want to mess with his overall tree too much. That said, giving him free access to 9 full lores is pretty. ![]() he has a weird mix of completely useless, borderline useless, and 'ok' spells and lore attributes, mostly just buffs and debuffs with almost zero offensive presence until Comet. For a dude whose lore feats include "screw all those mountains in particular" and "that city looked at me funny, now it doesn't exist", and can use ANY spell from all base 8 lores + High magic in TT. Vanilla Mazdamundi has, in my opinion, a pretty terrible magic selection. ![]()
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